Memory – The amount of graphics memory available to the processor.Bus interface – Bus by which the graphics processor is attached to the system (typically an expansion slot, such as PCI, AGP, or PCI-Express).Average feature size of components of the processor. Code name – The internal engineering codename for the processor (typically designated by an NVXY name and later GXY where X is the series number and Y is the schedule of the project for that generation).Launch – Date of release for the processor.Model – The marketing name for the processor, assigned by The Nvidia. The fields in the table listed below describe the following: 5.1 Quadro Go (GL) & Quadro FX Go series.
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